January 27, 2010

Thanks to Martin Fierz's "CheckerBoard" program which made possible the recording of this game.

[Event ""] "SWITCHER" (8-11, 21-17) Source - "Banks’ Scientific Checkers", page 97.

 

"SWITCHER-Mid Game Trap" by HRG– Vary at 24-20g - Instead of 24-20, move 24-19, then 4-8 29-25 11-15 28-24 2-6 30-26 6-9 - forms position in diagram 2 below –White to Move and Win.

E-1 Position at 31-27, then 22-26i – 22-25 would lose.

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 Ans. 24-20 15x24 20-16 12x19 27x20 18x27

31x6 9x18 26-22 16. 1x10 22x6 WW

Diagram 2 - White to Move and Win - Ans. On Left.